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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on iOS in Qatar: Q1 2024

In Q1 2024, the leading 2D realistic games on iOS in Qatar showcased diverse trends in weekly downloads, revenue, and active users. More detailed insights are available from Sensor Tower.

Top 5 2D Realistic Games on iOS in Qatar: Q1 2024

During the first quarter of 2024, the performance of the top 5 2D realistic games on the iOS platform in Qatar reflected dynamic trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:

8 Ball Pool™ from Miniclip.com saw a fluctuating trend in weekly revenue, peaking at approximately $2.7K in mid-January before dipping to around $1K by the end of the month. The game experienced a resurgence in February, with revenue climbing back up to $2.3K by early March. Weekly downloads for the game ranged from 680 to 1.2K, with a notable increase in late February. Active users went from roughly 30K at the start of January to over 33K by the end of February, maintaining a stable presence throughout the quarter.

Dream League Soccer 2024 by First Touch Games Ltd. showed steady revenue growth, starting at $670 and peaking at $1.1K in early March. Weekly downloads fluctuated between 133 and 364, with a consistent increase towards the end of the quarter. Active users for the game ranged from 5.5K to 6.3K, indicating a steady engagement among players.

Texas Hold'em Poker: Pokerist from KamaGames had a dramatic spike in weekly revenue, reaching $4.5K in mid-March. The game’s downloads saw a significant peak of 1.5K in mid-January, but generally remained low for the rest of the quarter. Active users mirrored this trend, with a peak of 2.5K in mid-January and a decline to around 363 by the end of March.

Carrom Pool: Disc Game, also from Miniclip.com, maintained modest revenue, peaking at $283 in late January. The game’s downloads were highest at the end of March, reaching 328, while active users saw a peak of 2.4K in March, reflecting a gradual increase in player engagement throughout the quarter.

Jawaker: Games & Friends by Jawaker demonstrated strong revenue growth, starting at $2.5K in early January and peaking at $4.7K in early March. Weekly downloads saw a significant increase towards the end of the quarter, reaching 395 in late March. Active users for the game increased steadily, peaking at over 5K in late March, indicating growing popularity and engagement.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024